![]() ![]() It clearly suffers from poor finishes, which do not help a project that could be more ambitious. Visually, Steelrising nothing resolutely modern. This oversight is all the more strange as the development studio comes from our dear country… We understand the idea of favoring the international market, knowing that the title multiplies the cutscenes to feed its story, as well as the side quests, entrusted by the different members of the Revolution (who each have very personal motivations). Worse, the characters mix English and French in certain sentences, which somewhat limits the immersion. Nevertheless, it is still a pity to see Steelrising deploy an interesting anachronistic world without offering a translation in the language of Molière other than handwritten. The developers use this context to make us visit popular places (Saint-Cloud, Jardin du Luxembourg, Versailles…) and offer us sequences with historical figures (Robespierre and his whole gang).Ī video game set during the French Revolution Marie-Antoinette instructs Aegis, another robot, to put an end to this regime in a Paris that smells of gunpowder and blood. In Steelrising, Louis XVI is a tyrant who appeases the people and puts an end to their revolt thanks to an army of automatons. But a dystopian Revolution, copiously revisited with steampunk sauce. And how, as a Frenchman, not to succumb to its charms? We are still talking about a video game that takes place during the French Revolution. Steelrising relies first on the charm of its universe to convince. ![]() Steelrising is available from September 8 on PS5, Xbox Series S, Xbox Series X and PC. The heroine of Steelrising is customizable // Source: Capture Xbox Steelrising, or French charm Such a long duration only means one thing: I learned to love Steelrisingdespite its flaws that may put off. ![]() Rather than restart my game born in disappointment, I decided to start from scratch, with a first big session having reached at least four hours of play. I ended up with a rather broke heir, who would be almost five years behind the genre perpetrated by the FromSoftware studio (which is already far behind with its Elden Ring).Īnd then it became the priority of my agenda (there was a certain The Last of Us Part I to test before) and the next checkbox on my calendar. I was expecting a solid disciple, perhaps a little agreed, of the Dark Souls, which he claims. My curiosity first turned into disillusion. I threw it to see, because it attracted me a lot when it was not the priority of my schedule at that time (Nacon provided the keys very early and it is to be underlined). My first interview with Steelrising was not very positive. If some ideas are good, the finishes are a bit too much to review to make one ![]()
0 Comments
Leave a Reply. |